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INI File | 1999-08-25 | 895 b | 20 lines |
- [global]
- avoidScale = 3 // scale of cells to discourage redundant search
- avoidDt = 4 // time step for each turn
- turnTimeout = 3 // longest time allowed for turn to complete
- turnTooFar = 10 // farthest from turn dest we are allowed to be
- easyTurn = 30 // angle of normal turn
- hardTurn = 60 // angle of hard turn after slow node
- COST_G = 1 // guess distance cost factor. higher number favors nodes closer to goal
- COST_X = 18 // cost of collision
- COST_W = 28 // cost of wait (slow nodes are 1/4 as long so multiply cost by 4
- DIST_0 = 5 // distance for cost 0
- COST_0 = 5 // cost 0
- DIST_1 = 7 // distance for cost 1
- COST_1 = 3 // cost 1
- DIST_2 = 9 // distance for cost 2
- COST_2 = 2 // cost 2
- maxNodes = 2000 // max number of nodes to generate per frame
- maxTrys = 500 // max number of nodes to consider per search
- longSearch = 200
-